/**************************************************************************
 *   Copyright (C) 2009 by Marian Skvarek   *
 *   skvarek.marian@gmail.com   *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 *                                                                         *
 *   You should have received a copy of the GNU General Public License     *
 *   along with this program; if not, write to the                         *
 *   Free Software Foundation, Inc.,                                       *
 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
 ***************************************************************************/
#ifndef EASYSCORE_CORECINSTRUMENT_H
#define EASYSCORE_CORECINSTRUMENT_H

namespace easyscore
{
	namespace core
	{

		enum EInstrument
		{
			eInstrumentVocal,
			eInstrumentPiano,
			eInstrumentGuitar,
			eInstrumentBass,
			eInstrumentDrums,
   			eInstrumentUnknown
		};

		/**
			@author Marian Skvarek <skvarek.marian@gmail.com>
		*/
		class CInstrument
		{

//Members
			private:
				EInstrument mInstrument;

//Accessors
			public:
				void setInstrument ( const EInstrument &value ) { mInstrument = value; }
				EInstrument getInstrument() const { return mInstrument; }

//Constructors, Initialization & Destructors
			public:
				CInstrument( EInstrument instrument = eInstrumentUnknown );
				void initialize ();

				void clear();
				~CInstrument();

//Public methods
			public:

//Protected methods
			protected:

//Private methods
			private:

		}; // class CInstrument

	}//namespace core
}//namespace easyscore

#endif
